showing 5 games
name | publisher(developer) | year arrow_downward | tags | |
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Dead Space | Electronic Arts (EA Redwood Shores) | 2008 | 2410s 26thcentury aaa achillesheelfoes acrostictext actionadventure alientechnology amalgams ammomagazines anatomicdamage arcwords asphyxiation augmentedreality beamweapons biogrowth bodyhorror bossbattles capacity-slots capacity-toolslots carnographic chargingweapons cipherlang cliffhanger clingers comic compositefoes damagemodeling dark deadengine deadspace dementia derelict diegeticui disclaunchers dismemberment elevators energyweapons engineerprotagonist erraticfoes everyonesdead extraterrestrial firearms flamethrowers future giantmonsters glowsuits gore grotesque gunclubbing hospital hud-explained hyperenemies industrial-setting infestation insaneprotagonist inventory inventory-supplies isolatedlocale itemglow juggernauts lamp lasersight limitedcapacity locationaldamage loot-random loot-unexpected meteoroids middleagedprotagonist monsters monstrouschildren movie mutants nocrosshair npcgenerators obligation openended otherworld outbreak plasmaweapons powertools publictransit quicktimeevent researchfacility savepoints scientists sequence-turret serious sessilecreatures shopping silentprotagonist silentvoid slobbery spacecraft-location spacefaringage spacesuit splittingcreatures stomping stranded suicide survivalhorror technomagic tentaclecreatures thermalweapons tinyfoes traproom unarmedfighting uncertainending upgrades-capacity upgrades-health upgrades-permanent upgradesystem weaponupgrades whispers zero-g | labelimagesubject |
Resident Evil 5 | Capcom | 2009 | achillesheelfoes actionadventure africa airboat ammomagazines assaultrifles autosavepoints biotechnology bodyarmor bodyhorror bossbattles capacity-slots capacity-stacks companion containers cooperation crocodilians diaries difficulty dissolvingitems distortedvision doors earth elevatorbattle elevators explosiveobjects firearms gianthumanoids giantmonsters grenadelaunchers grenades grenades-impact grotesque handguns hatchers havokphysics healingitems humanexperiments insectoids inventory investigatorprotagonist itemglow keys knives ladders latemodernperiod limitedcapacity limitedsupplies locationaldamage loot-random loot-unexpected map monsters mp-campaign mp-cooperative mp-survival mtframework multilingual newgameplus objectiveindicator obligation obsoletedassets pain precisionrifles prematuredetonation present prologue quicktimeevent ragers rating-acb-ma15 rating-bbfc-18 rating-pegi-18 rating-usk-18 recurringopponent redeemingbeatdown reload-manual researchfacility residentevil residentevil-main restorepower rewardingvandalism rockets ruins secretfacility sequence-turret serious shallowwater shopping shore shotguns speech-african stationaryattack stungrenades stunning stunprods submachineguns subterranean targetdesignator telescope tentaclecreatures thermalweapons town tutorial upgrades-permanent upgradesystem watercraft-location weaponupgrades wetland zombies | labelimagesubject |
Dead Space 2 | Electronic Arts (Visceral Games) | 2011 | 26thcentury aaa achillesheelfoes actionadventure arcwords asphyxiation assaultrifles augmentedreality biogrowth bodyhorror capacity-slots capacity-toolslots carnographic chargers chargingweapons childvictims cipherlang clingers containers dark deadspace deathfakers derelict diaries diegeticui difficulty direct2drive disclaunchers dismemberment doors doors-autoclosing energystations energyweapons engineerprotagonist erraticfoes extraterrestrial fanservice-tech flamethrowers future glowingeyes glowsuits gore graphicdeaths gunclubbing hallucinations healingitems hospital hud-dynamic hud-explained indicator-route industrial-setting infestation insaneprotagonist inventory inventory-supplies itemglow juggernauts jumpscares karmiccreatures lamp limitedcapacity limitedsupplies loot-random loot-unexpected lunatics mines monsters multilingual newgameplus nojumping npchiding objectiveindicator plasmaweapons postcreditsscene precisionrifles quicktimeevent rating-esrb-m recap recurrence-location redemption rewardingvandalism seamlessworld sequence-escape serialkey serious slobbery spacecraft-location spacefaringage spacestation spacesuit spawners spearguns splatter splittingcreatures stash stomping suicideattackers survivalhorror swarmers telekinesis temple train-location tripmines unarmedfighting upgradesystem visiblelasers walking whispers zero-g | labelimageminimize |
Resident Evil: Operation Raccoon City | Capcom (Slant Six Games) | 2012 | 1990s 20thcentury 3ormoreplayers achillesheelfoes activeabilityset aimassist aimmode assaultrifles bink blindfiring city conversion coversystem difficulty dismemberment dissolvingcorpses dogs doors earth fictionalcity fictionallocation firearms gore grapplers grenades group handguns healingitems itemglow juggernauts knives lasersight locationaldamage loot-random loot-unexpected lua machineguns megacorps meleeweapons monsters mp-bots mp-campaign mp-cooperative mpfocus nohealthregen northamerica npcstrife nplayers objectiveindicator playerprogression precisionrifles premadecharacters prerenderedcinematics quicktimeevent rating-acb-ma15 rating-bbfc-15 rating-cero-d rating-esrb-m rating-pegi-18 reload-manual researchfacility residentevil resuscitation screenstaining secretfacility shotguns soldiers splatter stamina submachineguns telescope titularevent upgradesystem usa visiblelasers walking wallcrawlers weirdvision zombieapocalypse zombies | labelimageminimize |
Rogue Legacy | Cellar Door Games | 2014 | aircontrol bloodless classbased constrainedlocale damageinfo dashing dropplatforms dungeon dungeoncrawler energypickups equipment-preselect generatedcharacters hallucinations harmfultouch healthpickups hitmoderation indie instantstart knockback loadingnonsense loot-random loot-unexpected magic maintainedjump mapgenerator meleeweapons mimics minimap monsters netframework newgameplus noenergyregen nohealthregen passingthetorch persistentprogression prologue rewardingvandalism roguelite roguevania sizematters sorcery teleport teleporters tutorial undefinedelements unlockable-characters upgradesystem xnaframework | labelminimizeminimize |